#ifndef BINDS_H
#define BINDS_H
#include <string>

int add_bind(int playerid, int key, const char *cmd);
int check_binds(int playerid, int newkeys, int oldkeys);
int del_bind(int playerid, int key);

int binds_bound();
bool get_bind_by_index(int index, int *playerid, int *keys, std::string& cmd);

#endif
